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Old 18th September 2008, 03:08 PM   #81 (permalink)
roguerouge
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Quote:
Originally Posted by S'mon View Post
As an educator myself, I don't think apportioning blame is helpful. However, it is my job to motivate that student, and I am paid to do so. RPGs by contrast are an unpaid leisure activity, no one is paying me to motivate the difficult player.
As an educator, sometimes you have to recognize that it's not all about you. Students have lives outside of class. They have self-destructive habits. They have different priorities. They have crises. They make bad choices. They have a bad day, week, or month. You have to let go. Let there be consequences for their actions. Sometimes, that's what you're there to teach them. I think that applies to DMs with players too.

However, I do agree with S'mon in that teachers are paid to motivate students and that an unmotivated student is an opportunity to grow as a teacher. That student may be a sign that you're getting stale with this material. It may motivate you to try new techniques. Or maybe it's something about you, and not the techniques or material, that needs changing. And that applies to DMs too.
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All role playing advice is given without knowledge of you and your group. Only you and your group knows what is fun for you. What you are doing is not badwrongfun. My advice is offered based on what I think might be fun for you to try.

"Art is the demonstration that the ordinary is extraordinary." - Amedee Ozenfant, Foundations of Modern Art

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