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Originally Posted by Kamikaze Midget But these issues are minor. They shouldn't bring the game screeching to a halt. The DM can prevent this. If the DM chooses not to, I can't understand why. Nobody ties the DM's hand. |
Except that, with D&D specifically, DM'ing tends to involve a not-insignificant amount of prep work. If a player is putting up enough roadblocks that they invalidate that prep, the whole session is going to suffer, and everyone's enjoyment is affected.
Again, the ideal situation has these sorts of issues being hashed out pre-game. If the player isn't interested in the adventures the DM is prepping, the place to address that is person-to-person, out of game. Using a "my guy" defense to handle the issue in-character is immature, unhealthy, and waste of everyone's time.