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Old 24th September 2008, 03:13 PM   #3 (permalink)
msherman
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Join Date: Sep 2008
Posts: 90
msherman Goblin Sharpshooter (Lvl 2)
How much do you tell the players?

How much do you tell the players about the mechanics of a skill challenge? Should the players know about the consequences of a partial success/failure in advance? Should they know the full list of valid skills, or what the primary skill is for a challenge? Or should they just muddle through with the in-game descriptions of the scenario and keep the mechanics in the background?
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