Quote:
Originally Posted by pemerton "The sun reflects of my blade, dazzling the first of the two goblins in the tree. As he falls, his companion reaches out to grab him and overbalances also. They land at my feet and I carve them with my sword." This requires the player to be able to narrate the gameworld independently of her PC's actions.
(. . .)
"I pull on the rug the wizard is standing on. She stumbles, trips and lands at my feet. I carve her with my sword." Again, this requires the player to be able to narrate the gameworld (including the existence of a rug). |
While possible in a game such as Toon (and perhaps some others), in any game of D&D I have DMed these scenarios would not be enacted by a player. The actions might be described but the consequences that result from actions are the province of the DM. The above appear to be a player railroading their own story through the game to the exclusion of any potential damaging outcome. There are ways to avoid risky situations in-game but not by dominating the narrative.