Quote:
Originally Posted by Mouseferatu Demon Dance Martial Artist Attack 1 You launch into a sequence of abrupt and unpredictable moves, stepping this way and that, turning the area around you into a veritable storm of fists and feet.
Daily • Stance, Divine, Weapon
Minor Action Personal
Effect: Any time you deal damage to an enemy with a melee attack (other than quick strike), you also deal damage equal to your Dexterity modifier to a second target (which cannot be the same creature that triggered this power). The second target must be within 2 squares of you. |
I really like the flavor of Demon Dance Mk2, but the new version might be a little weak for a daily. Instead, I'd like to see this version kept as an encounter power. Killing stray minions as the MA damages the bad guys fits right in with the flavor and is not overpowering, even every encounter.
For my argument though, I'm assuming the extra damage from Demon Dance is only suppose to occur once per power and not for every opponent injured. As written it could be assumed that if I Flurry of Fists and hit three monsters I then get to damage three extra creatures with Demon Dance. I think this should be clarified.
Completely off topic, is the Troubadour's Cause Fear ability really supposed to be based off Wisdom like the Ceric version? Seems a little strange to me. Personally, I think the attack should be Charisma based, but have the extra squares moved based off Wisdom.
Thanks,
- Beholden.
