Quote:
Originally Posted by Mouseferatu Quote:
Originally Posted by Sphynx I know you've addressed this one in a round-about way, but with no enhancement bonus for unarmed, the House Rule I've implemented is a Chi Battery equal to half your level + your Wisdom Modifier. You can split those points up per-encounter as a Free Action to give 'enhancements' to all unarmed attacks for that particular Turn (not round). You can not have an enhancement greater than your Wisdom Modifier from this, at any time. Ie: 11th level with a Wisdom of 16 has 5+3 points (8). On his first turn he can spend up to 3 (Wisdom Modifier) of his Chi Battery on an Unarmed Enhancement. This applies to all attacks (even Quick Strike) on that Turn. | Hmm. A little more complex on the record-keeping than I like, but if it works for you, fantastic.  |
LuckLender (pg 71 Adventurer's Vault)
Feystep Lacings (pg 129 Adventurer's Vault)
Gloves of Eldritch Admixture (pg 134 Adventurer's Vault)
Healer's Sash (page 166 Adventurer's Vault)
Just pointing out that it's not too complex an idea.
