Quote:
Originally Posted by ExploderWizard Its not completely rules related though. I can get the same lack of attachment to a pre-generated character made up for a one-shot that I can with a 4E character created for campaign play. Thats the kind of detatchment that keeps story related consequences from meaning much. |
And yet I could say the same about my views on
any game system out there.
Any time I am a player in
any game, I don't care how many times I die, I don't see it as a problem. Why? Because I can make a new character, a New idea, try something different, be someone different.
Death is the opportunity to do something different.
It has jack to do with system. It's about having fun. And I'm going to have fun by getting to play more ideas I have.