Quote:
Originally Posted by Nightchilde-2 Running the game is actually fun and enjoyable. That's the biggest difference I've seen. |
This is one of the my favorite things too, because I can sketch out a couple of ideas over the week and put together 2-3 encounters and a skill challenge the morning of game day. The rest of my spare time is spent thinking about things like plot hooks and character development.
With 3rd edition, I would have to spend a good deal of time almost every day of the week to prepare nearly as much material, and my sessions were very combat heavy because I spent all my time making unique monsters and NPCs and didn't get much time to worry about plot devices.
The other thing, and the absolute
best thing, about 4th edition for me is how easy it is to pick up and play. The one player in my group that always had to have someone else help figure out her attack and damage rolls in
3e and was never very clear on the rules had no problems after just a couple session or two of
4e. I also run a monthly game that often has new people in it that have never played before, and everyone has been able to pick it up and follow along after just a few rounds of combat.
4e absolutely rocks, as both a DM and a player!