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Old 16th October 2008, 06:33 AM   #2 (permalink)
Voidrazor
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Voidrazor Goblin Sharpshooter (Lvl 2)
Haereka, Minion of Sebek
Code:
Female NE Bladeling Divine Minion of Sebek Psion (Telepath) 5 // Master of Many Forms 1/ Survivor 1 / Fiend of Possession 1 (+2 LA)

Strength 14  +2
Dexterity 16 +3 (+2 Race)
Constitution 15 +2
Intelligence 18  +4 
Wisdom 14 +2
Charisma 18  +4 (+1 Levels)

Initiative +3
AC 17 (+3 Dex +4 Natural)
HP 

Fort +8 (6 base +2 Con)
Ref +9 (6 base +3 Dex)
Will +9 (7 base +2 Wis) 

Attack (melee) +2 (2 BAB +2 Str -2 Flaw)
Attack (ranged) +3 (2 BAB +3 Dex)

Feats:
Overchannel
Talented (Bonus)
Psionic Meditation
Extend Power

Flaw: Noncombatant
Flaw: Wild


Skills: 
Bluff +11 (5 ranks +4 Cha +2 Circumstance)
Concentration +15 (8 ranks +2 Con +5 Competence)
Diplomacy +16 (8 ranks +4 Cha +4 Synergy) 
Disguise +13 (5 ranks +4 Cha +2 Synergy +2 Circumstance)
Hide 18 (8 ranks +3 Dex +5 Competence +2 Circumstance) or 19 (8 ranks +4 Int +5 Competence +2 Circumstance)
Know: Arcana +10 (6 ranks +4 Int)
Sense Motive 7 (5 ranks +2 Wis)
Spot 9 (5 ranks +2 Wis +2 Circumstance)
Abilities
Bladeling
Razor Storm (Ex): Once per day, a bladeling can expel shrapnel-like bits of its skin in a 15' cone, dealing 2d6 points of piercing damageto any creature in the area. A Reflex save (DC 10) halves the damage. After this attack, the bladeling's natural armor bonus drops to +2 for 24 hours.
Immunities (Ex): A bladeling takes no damage form acid, and is immune to rust despite its metallic hide.
Resistances (Ex): Cold resistance 5, fire resistance 5, DR 5/magic bludgeoning.
Outsider Traits: A bladeling has darkvision (60' range). It cannot be raised or resurrected.

Psion (Telepath)
Telepathic Communication (Su): You gain the supernatural ability telepathy from page 316 of the Monster Manual. You can communicate telepathically with any other creature that has a language within 5 feet per manifester level. You can address multiple creatures at once telepathically, although maintaining telepathic conversation with more than one creature at a time is just as difficult as simultaneously speaking and listening to multiple people at the same time. This replaces the Psion bonus feat at 5th level.

Divine Minion
Fast Wild Shape (Su): A divine minion can wild shape as an 11th-level druid into one or more animal forms that depend on the deity it serves (crocodile). The divine minion can use this ability at will, can change form as a free action, and can spend time in animal form indefinitely. They prefer to keep their shapechanging abilities secret so that they can use them to surprise their enemies in combat. Unlike a druid, minions can use this ability even if they're wearing metal armor.
Fear Immunity (Su): Divine minions are immune to fear effects.

Master of Many Forms
Shifter's Speech (Ex): Haereka maintains her ability to speak normally regardless of the form she takes. Furthermore, she can communicate with other creatures of the same kind while in wild shape , as long as such creatures are normally capable of communicating with each other using natural methods.
Improved Wild Shape (Su): Haereka can assume humanoid forms when she uses wild shape.

Survivor
Uncanny Dodge (Ex): Haerka retains her Dexterity bonus to AC even if she is caught flat-footed or struck by an invisible attacker. However, she still loses his Dexterity bonus to AC if immobilized.

Fiend of Possession
Ethereal Form(Su): Become Ethereal at will as if casting Etherealness
(6th caster level). Possessing an object or creature effectively ends a use
of this ability, so time spent in another body or object doesn't count
against the duration of this ability.
Hide Presence(Ex): When possessing an object or creature a FoP can
hide it's presence by making a special hide check, DC equals DC of spell[+4
bonus if FoP isn't controlling the object or creature. A successful check
allows the FoP to avoid virtually anything that would betray it's presence
in the possessed creature or object. Thus it can pass through a magic circle
against evil, enter a temple warded by a forbiddance, or escape detect via
detect evil. When possessing a creature a FoP can make this hide check to
protect the possessed creature from the full effects of alignment based
spells such as holy smite. If the fiend makes a successful hide check, then
the possessed creatures takes damage appropriate to it's actual alignment,
but if the check fails the creature is affected as if it were the fiend.
* Possess Object(Su): Possess item from Tiny to Huge size,
unattended nonmagical items are automatically possessed, magic items and
attended items receive a save [DC15]. A FoP becomes part of the object it
possesses, so it is no longer ethereal. The FoP is aware of what is going on
around the object, it can see and hear up to 60 feet away. In any round in
which it takes no other action [such as using a spell-like ability], it
extends it's senses to twice it's normal range [120]. The fiend is
vulnerable to spells that specifically affect outsiders or creatures or the
fiends alignment such as holy word, holy smite etc, and is affected by
mind-affecting spells but not physical attacks. Harming the object does not
harm the fiend, although if the object is destroyed, the FoP is forced back
into it's ethereal form. When possessing an object a FoP can use any ability
it has that requires no physical action, such as using a spell-like ability
or telepathy. It can't cast spells, attack physically, or perform any other
physical action, until it reaches a high enough level to make the possessed
object perform these tasks.

Powers

PP: 35
1st Vigor, Psionic Charm, Mindlink, Psionic Grease
2nd Read Thoughts, Psionic Suggestion, Skill Knowledge, Crystal Storm
3rd Energy Wall, Time Hop

Equipment

Tunic of Steady Spellcasting (CAdv) 2,500
Cloak of Elvenkind 2,500
Light Crossbow +1
Masterwork Quarterstaff 300
Masterwork Courtier's outfit 130 (+2 Bluff)
Masterwork Lenses 50 (+2 Spot)
Masterwork Hide Kit 50
10 Disguise Kits 500
5 days rations
100' silk rope 20
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Eschaton IC OOC RG
Invasion of Mori IC OOC RG
Dwellers of the Forbidden City IC OOC RG
No Man's Land IC OOC RG
Return to Power IC OOC RG
Parting Gifts IC OOC RG
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