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Old 27th October 2008, 07:38 AM   #1 (permalink)
Connorsrpg
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Join Date: May 2004
Location: Victoria OZ
Posts: 529
Connorsrpg Goblin Sharpshooter (Lvl 2)
Playing this now.

The players thought the whole idea of Thunderspire and the Seven Pillar Hall was awesome. I tend to have players that love good site-based adventures I think. They LOVE the idea there are so many hallways and areas branching off from the hall.

Have just fought the slavers in the Chamber of Eyes. Took a whole session of almost non-stop combat, sneaking, failed negotiations and door kicking. Great session. As a DM I like the adventure and those bonuses in Dungeon mag are great.

There is also an extra article on converting it to FR. I do not use FR, but found this useful, as it has heaps more on NPC development and other quests (not to mention a swordmage NPC ).
C
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