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Originally Posted by ExploderWizard You lost me here. I enjoy combat and noncombat activity during a game. That means that a system that turns a 10-20 minute brawl into a two-plus hour slugfest is not going to be appreciated. Your point above being the primary reason. |
My point is that D&D is not the game for someone who, as a whole, does not want combats to last longer than 10 (or even 20) minutes. Combat is the primary focus of D&D (3.x and
4e in particular). If combat is uninteresting enough to you that you don't want a combat encounter to last more than 10 minutes, D&D will waste a lot of your time.
So, if, as Wombat wrote, "there are other aspects of roleplaying that are far more important" to you, then D&D would probably be the last RPG I would recommend.
On the flip side, it's entirely possible that there are people who want a two-hour slugfest, and would happily eschew D&D for some of the hyper-detailed tactical RPGs out there.