Quote:
Originally Posted by buzz There are lots of great RPGs out there with a less tactical emphasis that will let you focus on the other aspects of roleplaying that you obviously prioritize. |
The type of tactics I want in roleplaying game action scenes/encounters are tactics that more or less can simulate the possible tactical decisions/options of the PCs in action rather than metagamey ones. So, I think
4e and 3.5 miniature rules are not very well suited for this preference. The robustness of their tactcs limits itself mostly on a gamey level -tactics are rather similar to chess which is just a tactical game.
I am still undecided whether miniatures would help or mostly hinder a system as I want it.