2nd November 2008, 08:36 PM
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#40 (permalink)
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| Will Do Evil For Food
Join Date: Nov 2002 Location: Harvard, IL
Posts: 3,550
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Originally Posted by Felon So, I've been playing a couple of days now. Feeling a little undergunned, as the 10mm pistol does a poor job of stopping things like radscorpions and giant ants. And there's no way in heck I can survive Super-Duper Mart. Is there some easy way to get a better weapon?
I guess I brought some of the trouble on myself, as my prime skills are Lockpicking, Science, and Sneak. Then again, the only benefit I see in picking those three skills is a one-time 15-point boost to each.
I like that each ability score seems useful, as do most of the skills. No obvious dumpstat. | Spoiler:
Since you have Science and Sneak, at the far end of the Super Mart, right across from the entrance is a terminal. If you hack that, you can get into the storage area and release a guard robot that will attack the raiders.
Let it do its thing and it could conceivably kill a bunch for you. I didn't, as I mined the door and blew it up when it tried to walk out of the room.
I got the Bloody Mess perk last night. Wow is that thing fun. Shooting a raider in the torso with a shotgun sends bits of erm... 'residue' flying in every direction. VATS combat is so much fun. 
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