Quote:
Originally Posted by Betote |
Honestly, not so much. The big advantage of
4e design is that it explicitly groups nearby rooms together to create one big encounter; something that actually has helped me when converting Castle Zagyg for my
4e campaign.
The idea of "lots of monsters need space" is something that a few
3e designers could pay some attention to. I've seen way too many battles in 5' wide corridors which, for six PCs, is not fun at all.
In AD&D, the idea of monsters needing space to move was occasionally ignored by designers.