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Originally Posted by mmadsen I agree with a lot of what you say, Phaezen, but this complaint is pretty silly. We can come up with all kinds of good reasons for why a learned sage might get dragged into an adventure. I suspect we can also come up with some good reasons for why an aristocratic young hobbit and his gardener might get caught up in an epic quest too. Reluctant heroes are a staple of adventure fiction. |
But do all of these examples really work in the game? And won't the reluctant and unprepared hero not learn how to become more effective in combat? The hobbits certainly do learn to hold their own eventually.
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Is there anything in 4E that makes the rogue actually better at thievery than another character assuming the same race and stats?
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If another character invests into Thievery, yes, he can achieve the same as the Rogue. But in a way this is just the same as a
3E character multiclassing into Rogue to get Trap Sense. (Of course,
3E is a bad example since it already has the Ninja version of the Rogue

)
The Rogue class has some utility powers that make him better at being a thief - not necessarily improving his Thievery skill itself, but improving his ability to be stealthy and move unnoticed, or to help the breaking in part (powers that improve his Athletics or Acrobatics).