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Originally Posted by catsclaw227 Nice Stuff Rel.
I am considering adding some of these for my home game (also in the Triangle  ). One question, how about during a Short Rest? Do they just burn surges at 1/2 value instead? OR can then only be healed by a Cleric using his encounter powers (or Healing Word) during the short rest? |
My original version of the Wounds rule included the idea that you couldn't voluntarily spend Surges after a Short Rest to regain as many hit points as you desired. It was pointed out that an easy workaround for this was the Cleric doing Healing Word, take another Short Rest, do Healing Word again, etc. It was also pointed out that, lacking a Cleric, they could simply Second Wind themselves back to health in the same manner.
In the interests of simplicity I decided to go the route of letting them spend as many Surges as they like but each only heals half as much as normal. I think it achieves the effect I'm after.