| I've used them, although I prefer the sort that has both drawbacks and kewl powerz. But its been quite a while since I've cared for straight cursed items. "There's no way you can tell that the item is cursed until you put it on/use it, then you can't get rid of it. Neener neener." It doesn't matter how good, clever or paranoid the characters are, every time they pick up/claim a magic item its a crap shoot. I don't like that as a player and won't do it when I'm a GM.
__________________ Scrag 'em all and let the gods sort 'em out! |