Quote:
Originally Posted by Ydars Resource management is no longer such a source of tension |
As long as the party can't rest safely, resource management is still a source of tension.
Last week I was running Thunderspire Labyrinth and the PCs were getting low on resources (HP, dailies, healing potions). There is no rest in that module out in the dungeon because you're going to run into a few wandering monsters. The PCs knew this and had to keep pressing on, making "easy" encounters tense.
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"If people bring so much courage to this world the world has to kill them to break them, so of course it kills them. The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially. If you are none of these you can be sure it will kill you too but there will be no special hurry."
-- Ernest Hemingway, "A Farewell to Arms"
Burning Empires: Boldaq
Keep on the Shadowfell