Quote:
Originally Posted by Enforcer Still, for a console game to crash is pretty much unacceptable--it's no like they had to design the console version to work with several different processor and GPU configuations... |
Er, since when have the PC, PS3 and 360 all had identical hardware? It is a cross platform game after all. So actually they do have to deal with not only different hardware, but wildly differing programing environments.
Also the current generation of consoles is orders of magnitude more powerful and thus more complicated to work with than your old SNES or PS1. If ya want those tasty, near photorealistic, 3D environments, it's gonna be rather more complicated to program than if you're just moving 2d sprites on a flat plane.