Quote:
Originally Posted by firesnakearies [font=Georgia]
I hate the whole "we fight once or twice and then camp out for the rest of the day" thing, especially when it's repeated over and over as a general adventuring modus operandi. |
That was our group playing 3rd Ed, in 4th Ed we routinely to four or five encounters a day, we've even done eight before now. Dailys are nice but most encounters are balanced so they aren't a requirement.
Quote:
|
I also hate the fact that classes have like 80-100 powers to choose from, but any given character is only ever going to have around 15-20 of them.
|
If you could have all of them, why bother playing different characters, they would all be the same? Besides while you might have 15-20 at most, every time you level up you can shuffle a power out and another in, so there is plenty of time to play around with options.
Still if you really want no extended rest adventuring, just use the milestone mechanic, every say couple (or more) milestones, you get back 1/2 your healing surges, and your Daily powers.