Quote:
Originally Posted by garyh That is NOT the only explanation. Phaezen presented a perfectly reasonable explanation of how this system can represent real world combat styles.
In 3.x, the fighter would take a feat that would let him do a cool move in a certain situation. That situation might come up once a fight, once a day, or once in a blue moon. It was up to the DM how often the character was in that situation, and thus how often the power could be used. 4e just lets the player learn an exploit, then say at reasonable intervals "I see an opening to use my cool move now." It empowers the player. |
Then call me an







, but as a DM I wouldn't allow anyone to ever use their martial powers, because I would prevent them from getting into a situation that allows it.
Sorry fighter no powers for you because you couldn't get everyone to stand around you.
That is the crap hand-waiving explanations I dislike in games.
If the fighter attack is going to require X number of people around to pull it off, you better define a range for X. Not just "all enemies in range".
So magical forced pulled them from that square to where I am?
It doesn't fly.
In order to claim you can do something to me as a DM you better be ready to back it up with an explanation to me, not just that some video game super power rule says you can, because I don't play video game PnP RPGs.
See any opening you think you see, but you will have to truly argue your case like anything else with me.
I don't see the powers in any way as you might be in the right situation to use them, because none really have any requirement to do so.
You need but one target to try to affect two....
I say if you don't have two targets then you can't even use the power. But that would go against the idea of powers in 4th and penalize a player for choosing a power until a time they can use it under the proper conditions, or gain a level in which they can retrain it.
There are just too many problems with the way powers are handled, and what they represent.
I have had grizzly that tasted less gamey than these powers.