Quote:
Originally Posted by bganon I don't think it's overpowered in the "will this break my game" sense. |
I agree. The feat isn't giving the character anything that he wouldn't already have if the player rolls well. In fact, if the player rolls well, the feat is kind of wasted.
Quote:
Originally Posted by bganon I do think it is overpowered in the "every Warlock will take this feat" sense. On the other hand, part of the point of the Dragon article seemed to be about fixing the fact that "core" Star Pact Warlocks get kinda screwed. But fixing that through feats means everyone will take those feats. |
Not only that, I could see characters multiclassing as warlocks for the sole purpose of taking this feat.
Quote:
Originally Posted by bganon I've considered houseruling it to 4+level damage or something, just to restrain the low-level awesomeness to where one might have at least a brief second thought about using it. |
I'm currently playing in an RPGA game, so my DM has no choice but to use Sacrifice to Caiphon as is.
I'd definitely make some tweaks to the feat for a home game, though. Maybe:
- Increase damage to 5+level or so, like bganon suggested?
- Make it a paragon or epic feat?
- Restrict its use to once per encounter?
- Restrict it to primary class star warlocks?
- Change it so you have to spend a healing surge instead of or in addition to the damage?