Quote:
Originally Posted by talm I am an oldtimer, father of Totte, and I introduced wargaming in Sweden back in 1974. I personally like the 4E system, the reduction of skills by combining related skills into one, like all Thievery skills. Once I bought the very first D&D and AD&D books.
Playing a Dragonborn Paladin, intimidate was very natural.
Why kill if you could tell the guy to just leave, and he does? |
I don't want to derail the thread, but there were wargamers in Sweden before 1974. I know, since I was one of them. We played table-top games, enjoyed Avalon Hill games, subscribed to Strategy&Tactics, etc.
However, I'm quite sure that the first D&D in Sweden was played in 1974 (quite likely at my [mother's] kitchen table).
Back on track - I agree, using Intimidate should come natural to a dragonborn paladin.