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Old 16th November 2008, 01:00 PM   #1 (permalink)
PrecociousApprentice
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Join Date: Mar 2008
Location: Seattle
Posts: 403
PrecociousApprentice Goblin Sharpshooter (Lvl 2)
Return to Northmoor OC

I am planning to run the Return to Northmoor AP. I am looking for players that would be willing to commit to a post a day, not counting weekends. I am not looking for amature novelists. I would like people with a good command of the English language, but there is no need to feel you have to be too flowery in your posts. Descriptive ability is good, but I think that many posters here get out of hand. If you would like to know what I am looking for, check out Nebulous's Keep on the Shadowfell (FR) storyhour or Charwoman Gene's Scales of War (IC) PbP. They are descriptive enough, but they don’t spend pages of time doing nothing but waxing poetic.

I will be using the 4e D&D rules, and I am hoping to get some pretty creative players. I am going to be reskinning a lot of things in the rulebooks to fit my tastes better, and I also expect my players to do the same. All characters are to be created pretty strictly by the rules in the PHB, but I would love to see some reskinning going on.

The setting is described as a sort of fantasy Ireland. One with a great haunted bog. Much of the action will center on a river town and the bog. The themes seem to slant toward horror a little, with a sort of Lovecraftian flair.

I would like to have an all human party, but reskinning any race as human is fine. Use any mechanics you want for your character, but describe them as human. We will be doing the same thing with armor. It is all fluff. Use any mechanics you would like, but we will consider the characters to be wearing no armor unless there is a really good need otherwise.

Any interested players can start getting involved by helping with a little world building. We will add a few details about the world with feedback from interested players. A post explaining this follows.
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The Wisdom of Hong
I am starting to think that I should apprentice to Hong. Then some day I could be a Disciple of Hong!

"3E philosophy: the rules are a framework for building the world. Where this conflicts with gaming needs, houserule or handwave.

4E philosophy: the rules are a framework for running the game. Where this conflicts with world building needs, houserule or handwave.

If you spend more time running a game than world building, this is a net gain." - Hong

3E simulates the model of reality that 3E players have built in their heads. 4E fails to do this. Therefore, 3E is more realistic than 4E.-Hong
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Last edited by PrecociousApprentice; 25th November 2008 at 07:09 AM..
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