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Originally Posted by justanobody Silly question for you or JQ...does skirmish support only mean DCI related tracking and scoring, or also prize support for the Guild skirmish tournaments under DCI and WotC, and how/who will be responsible with that? |
We'd love to provide prize support somehow, particularly for larger regional tournaments (for example, the Northeast Open that's coming up) in the form of hand-painted repaints and such. Exactly how we'll fund such efforts and what they will entail is still an open discussion.
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As well does it only apply for 2.0 DDM, or 1.0 as well?
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There's a group of folks working on creating old edition stats, which the Guild will support fully. I'm not sure we'll be able to DCI sanction those events, but we are working on a system to supplement DCI for reporting unsanctioned events (casual events are often some of our favorites, and we want to provide a mechanism for folks to play without "points on the line").
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Also, for whomever; does it include stating of the new Heroes and Monster lines into DDM (1.0 or 2.0)?
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Yes. One of the greatest things Wizards is giving us is advance access (under NDA, obviously) to the setlists for Heroes and Monster Manual lines of D&D Miniatures, so the Guild design freelancers can do day-and-date releases of downloadable stats for those releases.
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Should WotC reclaim DDM skirmish game from the Guild, who will own the new stats? Will players get to keep the Guilds stats and use them in the future, or will all those stats and cards be redone by WotC, making people have to switch they way they play yet again?
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That would be something we'd figure out if that particular "what if" occurred. BUT, the Guild is taking ownership of the rules and designs and such that it puts out -- and I personally am
really keen on paying the freelancers for their work for doing so.
Given that, I imagine some arrangement would be arrived at to hand over ownership of that work to Wizards in that event.
I'd like to echo Scott's post above -- this clause, which I really do understand why some folks might worry over, points to my
best case: that is, under the Guild's leadership, the D&D Miniatures skirmish game grows in such numbers that it becomes a financially viable product again.
Wizards coming in and asking to cancel the license so they can start producing the game again is the best of all possible end games, in my mind, and in the minds of the other Guild leaders.