Quote:
Originally Posted by ProfessorCirno Personally, I've discovered that finding the previous bodies of your own characters after a TPK is incredibly fun. Especially if they're now undead! "I HACK OFF MY PREVIOUS SELF'S HEAD! THIS IS FOR FAILING YOUR SAVING THROW!" |
That's AWESOME. I gotta use that. Now I just gotta kill all my PC's.
A
TPK is the only failure in my games to be honest. I use Action Points (
3e) to mitigate any killing attack (spend all remaining AP's and you stabilize at -9). A
TPK, however, is still possible.
I guess I just like to have it both ways. A chance of total failure, but, a lesser chance of partial failure. It really depends on the game you are running though. In a plot heavy campaign where the PC's actually matter to the plot (one PC is the heir to the throne for example) this is a fairly good system
IMO. In a more open style campaign where the given PC isn't really important, such as a sandbox exploration game, I wouldn't use this.
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