Quote:
Originally Posted by Stalker0 Its funny because for a while my group has been destroying skill challenges left and right, and I was beginning to wonder if my challenge DCs were too easy.
Then last session we just squeaked in a partial success, and had an abysmal failure the challenge after wards.
Probability does work itself out eventually  |
Maybe it's just me and how I run games but I look for the PC to succeed about 75-80% of the time. I want their failures to be memorable, because lets face it that is what they remember (or more specifically recovery from that failure).