Quote:
Originally Posted by Thasmodious (Re: Using Action Point + Daily to do "something cool")
This is really cool and flavorful. I might well tweak and steal this one. After reading it, my thought is that sacrificing a daily might be a bit much, along with an action point. Maybe an item daily might work (that refreses with milestones). I might even use a seperate allocation of points that I would reward through good roleplaying or something. "Cinema points" or something. |
I got to see this in play for the first time last night and my conclusion is that you are right about the cost being too high. I don't want the game to devolve into an endless series of me having to adjudicate stuff that isn't covered by existing powers, but the combo of the PC having both Action Point and unused Daily both at the same time seems a bit limiting. This could be because we were playing a 1st level adventure so the PC's each only have one Daily anyway. Regardless, I'd like to have it be available to them a bit more.
I'm leaning toward Action Point + Healing Surge as the cost. Healing Surge is obviously a far cheaper price to pay than a Daily but it still requires the player to throw in an expendable resource. I suppose that if I wanted to keep the cost a bit higher then I could go with Action Point + Encounter Power. At first level that still means that many PC's will only have 1 to spend but many of the races and classes have extra Encounter Powers included that would bolster that and also they wouldn't have any chance of having already spent it before that encounter (like they would wiht a Daily).