| Rob Schwalb gets the old Planescape cant right in the fiction intro, that's for sure.
The second page mentions that the Lady of Pain banned the factions, but that they persist in secret even if they can't have any official role in government anymore. The Sensates and the Doomguard are specifically mentioned there, while the Fraternity of Order, the Harmonium, and the Fated appear on the third page.
When the Mercykillers split up again after the Faction War (which is blamed on Rowan Darkwood, though not by name), the Sons of Mercy were permitted to continue to administer the Prison and expanded their role to policing the streets, while the Sodkillers went underground, either fleeing the city or hiding themselves behind the Minders' Guild of bounty hunters and killers. "True" Mercykillers still existed throughout the cosmos, in cells on every plane.
The leader of the Sons of Mercy is Arwyl Swan's Son, a 150-year-old human. The leader of the Sodkillers is the tiefling Cruel Seirrah, the daughter of Alisohn Nilesia. There's also a leader of a renegade Mercykiller chapter named Andrezhej. All three are statted up and given short but useful descriptions.
There's a description of Sigil's Prison, and then several other important locations: the Tower of Law in the Astral Sea, inhabited by a faction of Mercykillers that still call themselves the Red Death, and a description of where in Sigil you might find the Minders' Guild.
There are some adventure seeds, including one involving the return of Alisohn. Some members of the various Mercykiller factions are statted - Son of Mercy warden, Mercykiller recruit, Sodkiller foot soldier, Minder assassin. There's also information about joining each of the three subfactions, and the Son of Mercy paragon path.
__________________ Christopher Adams - Sydney, Australia
Religion must remain an outlet for people who say to themselves, "I am not the kind of person I want to be." It must never sink into an assemblage of the self-satisfied.
- Frank Herbert, Dune |