Quote:
Originally Posted by Katemare seems like you're the only person who likes the mixed layout of flavor and statistics blocks. |
That's because the others are thinking in terms of running the monster. I'm thinking about
introducing the monster and making you interested in it. I always copy the important stats for a monster to a 3x5 card before I run it anyway, since I keep initiative with a card for each player and monster.
Quote:
Originally Posted by Katemare I used this creature once, with the EL 2 scenario. The hound was just shot for some chunks of flesh and went on its way. |
That's what I want to avoid -- making a monster with tons of awesome abilities that never come into play. I think the idea you have here also points to a higher CR monster that's worth the effort of sending something out to get blood. It would be fun to sic a bunch of CR 2 leeches or mosquitoes on a level 8 party and have them going, "Why are we fighting these little insects?" Later... "ohhh... I see now."