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Originally Posted by Mallus Of course multi-platform development adds to your costs, just not as significantly as you're indicating, particularly, which, curiously enough, helps explain the trend towards multi-platform development. If multi-platform development was profitable, why do it? Charity? |
"As significantly as I'm indicating"? My language was pretty vague. Development costs vary. Clearly, those cross-platform development costs are unlikely to be so high as to prohibit profitability. However, if someone is willing to write you a big, fat check to develop a title exclusively for their console, then it's certainly worth consideration. A bird in the hand versus two in the bush.