31st December 2008, 07:31 PM
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#65 (permalink)
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| Quantum Mechanic
Join Date: Sep 2002 Location: Suburban frontier of Chicago
Posts: 5,458
| Quote:
Originally Posted by ravenheart So, any thoughts? TPK? Too clumsy, perhaps? EDIT: Realised that I'd forgotten to add any mechanism to reverse this condition other than making skill-checks (such as a ritual). Feel free to come up with something! :P | Going along with the Disease template for a painful wound... Quote: MORTAL WOUND Level 5 Disease "Ooh, that's gonna leave a mark." Attack: +8 vs. Fortitude, whenever a character fails a Death Saving Throw* Endurance: improve DC 19, maintain DC 15, worsen DC 14 or lower
The target is cured.
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The initial effet's penalty becomes -1.
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▼ Initial Effect The target takes a -2 penalty to attacks and checks, and loses one half his maximum healing surges until cured.
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The target is weakened.
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The target in dazed.
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The target is stunned.
▼ Final State The target succumbs to his wounds and dies.
*If a character suffering from a Mortal Wound suffers another Mortal Wound, he automatically moves one step down the disease track.
| ...Numbers and wording may have to be adjusted.
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Last edited by Pbartender; 31st December 2008 at 07:41 PM..
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