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Old 4th January 2009, 04:20 AM   #14 (permalink)
TheLordWinter
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TheLordWinter Goblin Sharpshooter (Lvl 2)
It also creates a very nicely streamlined mechanic for if/when the players get access to said weapons and want to turn them back on the enemy. What would the write up for a ballistae or catapult look like as a trap though? Would the trigger be something like "operator spends a standard action" or something to this effect?
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