| It definitely sounds like the first wargame you mention has enough elegance to avoid the dangers of a never ending unit list and a huge sourcebook, and I've looked into mem '44.
Abstraction like that in Risk and its spinoffs is cool with me. We do LIKE eurogames, we're just looking to increase the interactivity beyond "damnit! you took the move i wanted!"
I've been eying imperial lately as a potential eurogame with a heavier interaction element. Has anyone played it? Also, after reading some sites besides BGG focused on the flipside of eurogames, another euro-style with heavier interaction mentioned was Tigris in Euphrates. It turns out one of our group members is planning on purchasing that sometime in the near future. If we end up playing either of those I'll be sure to post my thoughts. |