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Originally Posted by Badwe It definitely sounds like the first wargame you mention has enough elegance to avoid the dangers of a never ending unit list and a huge sourcebook, and I've looked into mem '44.
Abstraction like that in Risk and its spinoffs is cool with me. We do LIKE eurogames, we're just looking to increase the interactivity beyond "damnit! you took the move i wanted!"
I've been eying imperial lately as a potential eurogame with a heavier interaction element. Has anyone played it? Also, after reading some sites besides BGG focused on the flipside of eurogames, another euro-style with heavier interaction mentioned was Tigris in Euphrates. It turns out one of our group members is planning on purchasing that sometime in the near future. If we end up playing either of those I'll be sure to post my thoughts. |
Will play Imperial this week-end for the 1st time. Looks very interesting. I personally call it Diplomacy: The Banker's Edition. I'll let you know how it went.
2 other games of war beside those suggested already...
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Conquest of the Empire (Set in Ancient Rome. you get 2 games in one, a Risk like elimination game & also a more complex, but not too much, area control game.)
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Shogun (One of my personal favorite. The battle tower rules !!!)
Nick 'The Prophet'