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Old 9th January 2009, 05:43 PM   #3 (permalink)
Mathew_Freeman
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Join Date: Jan 2002
Location: London, England
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Mathew_Freeman Orc Berserker (Lvl 4)
Get everyone to get power cards sorted out with all the math on - much easier than trying to just work stuff out as they go along.

That's the big one, for me. If the players have their powers worked out ahead of time the game flows much more easily - although it's also worth reminding them (possibly by giving them another card) that "Do something cool and awesome using your skills" is a valid option if you look on pg 42 of the DMG.
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DM of Adventure Path Story Hour (now in Thunderspire Labyrinth!): Ryam Plays Dice - updated 8th June 09 (campaign on indefinite hiatus).
Player in Swordlands Story Hour:
Interview with a Fey - updated 15th June 09. News just in - this campaign may be restarting in the near future! Watch this space!

I also have the singular honour of being Rouseketeer #20.
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