+0 / Str. 11
+1 / Con. 13
+2 / Dex. 14 (+2 race)
+4 / Int. 18 (+2 race)
+2 / Wis. 14
+0 / Cha. 10
HP: 23 Bloodied 11 Healing Surges 7 = 6 +1 Con (for 5)
AC: 14 (10 + 4 Int) Fort: 11 (10 + 1 Con) Reflex: 14 (10 + 4 Int) Will: 15 (10 + 2 Wis + 2 class + 1 race)
Speed: 6 ()
Vision: low light
Size: Medium (5' 9", 155 lbs.)
Languages: Common; Elven
Armor Proficiencies: Cloth Weapon Proficiencies: Dagger, quarterstaff, long sword (racial) Implements: Orbs, staffs, wands Bonus to Defense: +3 Will (+1 racial Eledrin; +2 class Wizard)
Init=+2
Skills:
Arcana (Int +4) (trained +5)(Eledrin racial +2)
Dungeoneering (Wis +2) (trained +5)
Insight (Wis +2) (trained +5)
Nature (Int +4) (trained +5)
Perception (Wis +2)
History ()(Eledrin racial +2)
Fey Step: Eladrin Racial encounter power: Move Action Personal -Teleport up to 5 squares Build Options: war wizard
Class Features:
Arcane Implement Mastery-Wand of Accuracy (1/encounter as free action) add Dex modifier to a single attack roll.
Cantrips-ghost sound, light, mage hand, prestidigitation (at will)
Ritual Casting
Spellbook (128 pages--6 pages used):
Rituals-Level 1 (3)
---- Comprehend Language
---- Make Whole
---- Tenser's Floating Disk
Daily Spells-Level 1 (2+1 for Expanded Spellbook feat)
---- Acid Arrow
---- Flaming Sphere
---- Sleep
Level 1 At-will: Magic Missile; Thunderwave
Level 1 Encounter: Force Orb Level 1 Daily: Sleep
FEATS:
Ritual Caster (class bonus feat)
Expanded Spellbook
Money: 100 GP
Equipment:
Elerosse is about as average an Eledrin wizard as one can find. Elerosse grew up on a farm on the outskirts of Aglarond. Elerosse is ashamed of his humble upbringing. He's proud to be a soon-to-be mighty wizard. Aglarond is on the eastern coast of the Sea of Fallen Stars, quite some distance to the east from Netheril, and a bit south, about 100 mi. or so.