How much do you know about the Cry Havoc! series?
It's sort of medieval ASL.

Each counter represents a single fighter, with the two counters representing four differend statuses.
The game system is not very complicated; you can play one of the bigger scenarios in one evening without problems.
The (hex-)maps show generic terrain and can be combined in any number of ways, even from different games of the series.
One more thing: If you have to travel with your games, avoid this series at all costs. The game boxes are huge (as in Gibson Games' Britannia-version huge).
I can't tell you anything about the English version of the rules; it is a game by an Italian designer published by a French company...
