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Thread: How I Fixed 4e
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Old 21st January 2009, 03:18 AM   #72 (permalink)
Rel
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Rel Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Dire Human View Post
Injured is a condition caused by the character taking a grievous wound, debilitating the character until the injury can fully heal.
Your version is pretty close to what I'm going with. The only thing I'm a little shy about with yours is the "bloodied value in one turn" thing because, at low levels, that can happen pretty easy. I know one of the PC's in the group only has 22 HP so that's only 11 damage she has to take. But I agree that it sort of makes sense, especially if you confine it to damage from a single opponent.

I do think that, rather than having them track each Wound and need to remove all of them, I might put a -1 penalty to the Endurance check for each Wound after the first.

I really need to nail this down soon because we start play in less than two weeks.
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