Go Back   EN World D&D / RPG News

View Single Post
Old 27th January 2009, 02:58 AM   #1 (permalink)
moritheil
Registered User
 
moritheil's Avatar
 
Join Date: Apr 2005
Posts: 4,637
moritheil Goblin Sharpshooter (Lvl 2)
The City Arcana [3.5][mature][dark]

Setting Info
Magic is disappearing from the land.

A world-spanning coalition, backed by the will of tyrannical priests, the machinations of unscrupulous nobles, and the superstitions of peasantry, seeks to eliminate all wielders of arcane forces. They have largely succeeded. Long fragmented and rarely sharing much in common, the different orders of magic were pressed back, and many of the talented mages whose power could have swayed battles opted to simply leave for other planes of existence instead. Persistent, dark rumors hold that this war was but an excuse for their departure, and that the true enemy of arcane magic lies not in the mundane affairs of governments and wars but in something far more difficult to face.

The war is all but over. There remains but one true city - Arcana, the last bastion of free magic. There a new generation of heroes will gather and be tested.


Greely's Tavern is a smoky inn situated towards the outer edge of Arcana, near the walls. Though it appeals largely to new visitors and the slightly rougher crowd, the mere presence of the gruff owner and proprietor has always been enough to keep order. As the Tavern is a gathering place for many who have not integrated properly into society, its billboards are studded with want ads for adventurers.

One might imagine that to hand out missions in public is to invite grave security breaches, but loyalty is largely a matter of self-interest: the way to Arcana may not be opened without some form of arcane potential or ability. So it is that on a fine summer afternoon, Greely himself holds forth to a small group of adventurers.

"Women and children, new to town, have all gone missing." He leans awkwardly on his stool, kicking one leg back and forth and maintaining a precarious balance. "Strangest thing. The town watch has their hands full helping those who DO stick around fit in, and the troops are too busy to handle this sort of thing. So this is adventuring work."

Greely frowns, then continues, "Now, I have to tell you - there's not a lot known about what's going on here. All of the people disappeared. Only one survivor's been found, a kid of a few years. Don't know if it's trauma or what, but he kept saying 'Squirrels.' Couldn't make much sense of it." A few people chuckle incredulously, and others shift uneasily in their seats.

"So much for the eye witness account." He leans back onto the counter behind him, plucking up a map with his good arm. "I had a crude map made from what the watch told us - here are the locations of disappearances."

"Now, who wants this job?"
__________________
Will save or click
Originally Posted by edhel
I, for one, welcome our new petunia overlords.
Originally Posted by Malum
It was a war of attrition. The players had a set amount of hit points vs. the FB who had unlimited hit points.
Originally Posted by K
Anything with 'Elven' in the name does more damage.
Originally Posted by Nifft
I have great respect for "realism" in its natural habitat ("reality"), but I find it out of place in D&D, and on this board in particular.


Invasion! OOC IC RG
The City Arcana
Hall of the Dwarven Lord

FS

Last edited by moritheil; 27th January 2009 at 03:06 AM..
moritheil is offline   Reply With Quote
 

And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 11:40 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.