Go Back   EN World D&D / RPG News

View Single Post
Old 11th February 2009, 10:25 PM   #61 (permalink)
dammitbiscuit
Registered User
 
Join Date: Feb 2008
Posts: 104
dammitbiscuit Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Stalker0 View Post
Generally when I read people's posts I am watching for a few things:

1) How do they use the system? When I first created Obsidian I expected people to use it as I had wrote it, but more and more posts have convinced me that the majority of people use it as a framework to implement their own ideas. That's just fine by me, and that drives a lot of the work I do on it now.

When I consider new versions now, my main focus is maintaining that solid baseline while adding features that create value. Obsidian's greatest advantage is flexibility, you can add a +2 here or there and still feel like the system works.

2) How often are people succeeding at Obsidian? Basically...is the math working out to my expectations, and that has a lot to do with number 1. I mentioned in my previous notes that my party was succeeding with more regularity that I had anticipated, but that seems to be the way we play with the system. If others are doing the same, then it may call for a change in the baseline assumptions.

3) Do players enjoy the system...or even skill challenges in general? The whole concept of using set mechanics to determine what used to be wholly just roleplay talk is still a new thing for 4e...and ultimately the question becomes is it a good thing?

One thing I have learned from my experience playing and running Obsidian challenges is that I like my skill challenges to be infrequent and a big deal. I don't use them for regular negotiations or persuasion, I don't use them for general moving around the world. I only use them for a big chase, a very important negotiation, or a critical piece of information.

I hope that answers some of your questions about my answers to your answers
Indeed it does! Out of five stars, I rate this gratuitous ("given without recompense", not "uncalled for") response from you as "handy and succinct"! Cheers!
dammitbiscuit is offline   Reply With Quote
 

And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 09:54 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.