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Originally Posted by Janx In early 1E (as I understand it, the Wilderness Survival Guide introduced THAC0), all the combat was resolved by looking up on tables. |
Nope, not the first. I don't know if it's the first, but the 1e
DMG references THAC0 in the appendix that lists all the monsters. Also, it's not THAC0, exactly, but the original D&D
Monster & Treasure Assortments list an "AL" or attack level which is the monster's "base number to score a hit on an unarmed opponent (armor class 9)."
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THAC0 math comes out the same as the table look-ups. BAB comes out the same (per same armor bonus, and to-hit bonus). It's just a different way of expressing it.
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Yeah, that's my view. I didn't see THAC0 as a great innovation, and I don't see BAB as a great innovation, either. To me, the difference is like saying rolling a d20 and aiming for 11 or higher is better than rolling a d6 and aiming for 1-3. I get the point that using a d20 and aiming for high rolls makes the roll more like other types of rolls used in the game, but I just can't muster up any admiration for that. It's just not a significant change, to me (no "oh wow, this is so much better"). I just shrug: "hey man, if it works for you, it's cool."