| This is by far the best Skill Challenge alternative system ! I'll use this from now on, with some tweaks, mostly on player's options (I'll use only bold recovery, critical succes).
I was wondering about something. I'm not sure if I like having to set a primary skill for the challenge (I better like a wider view on the possible use of any skill that would fit). What if I don't set a primary skill ? This mean players don't have the +2 for using the primary skill. What's the effect on the challenge difficulty/succes rate ? |