Robert D. Sack
Halfling CBoEM Bard 1
CG small humanoid (halfling)
Str 9
Dex 19
Con 11
Int 10
Wis 10
Cha 15
HP 6
AC 17 (+1 size, +4 dex, +2 armor) Touch 15, Flat footed 13
F +1, R+7, W+3 (+2 vs. fear)
BAB +0 Grapple -5
Attack +0 melee
Attack +5 ranged, (+1 thrown and slings)
Rapier +0 melee d4-1 18-20 piercing
Dagger +0 melee d3-1 19-20 piercing or slashing
Dagger +6 ranged d3-1 19-20 piercing or slashing RI 10'
Sling +6 ranged d3-1 bludgeoning RI 50'
Alchemist's fire +6 ranged touch d6 fire +1 splash and 1d6 second round
Feats: Obscure Lore (from Complete Adventurer +4 on bardic lore check), simple weapons, rapier, light armor, medium armor, shields
Skills:
Diplomacy +6 (4 ranks, +2 Cha)
Gather Information +6 (4 ranks, +2 Cha)
Hide +12 (4 ranks, +4 Dex, +4 size)
Move Silently +10 (4 ranks, +4 Dex, +2 racial)
Tumble 8 (4 ranks, +4 Dex)
Use Magic Device +6 (4 ranks, +2 Cha)
Speaks, Common, Halfling,
Bardic lore +4
Spellsongs per day:
Notes: 4 (move action to use)
Spellsongs known:
Inspire Courage (+1 morale to attack and damage for all allies, +2 vs fear, maintain as free action ongoing singing)
Minor Healing (1d6 healing
Equipment (100 gp)
Leather armor 10 gp
Rapier 20 gp
Dagger 2 gp
Sling
10 stones 1 sp
Backpack 2 gp
Traveler's outfit
Alchemist fire x3 60 gp
5 gp 9 sp
A young halfling full of curiosity and wonder, Robert has spent years under the tutleage of bards learning the lore of most everything and mastering the first notes of the True Song of reality. The conflicting stories and myths about Dragon's Delve draw him like a moth to a flame and he wants to see for himself the wonders hinted at in the lore.
Robert In Color!