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Old 1st April 2009, 04:05 AM   #7 (permalink)
Kamaru
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Join Date: Mar 2009
Posts: 37
Kamaru Kobold Slinger (Lvl 1)
Soveliss Tactical Warlord

Stats

SovelissPlayer: WD
Eladrin Warlord (Tactical) XP 0 Level 1
Initiative +3 Senses Low-light Vision
Passive Insight 10; Passive Perception 10
HP 24/24; Bloodied 12; Surge Value 6; Surges Per-Day 8
AC 17; Fortitude 14; Reflex 14; Will 12
Saving Throw Bonus: -
Resist: -
Speed 5 (6-1)
Alignment Unaligned
Languages Common, Elven

Str 18 Dex 12 Wis 8
Con 10 Int 16 Cha 11

Basic Attack:
Longsword: +6; 1d8+3
Unarmed (melee): +5 ; 1d4+3
Unarmed (Range): +3; 1d4+1

Abilities/features

Racial Abilities
Eladrin Weapon Proficiency: You gain proficiency with the longbow.
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Eladrin Education: Training in any one additional skill.
Eladrin Will: +1 Will; +5 to saving throws against charm.
Fey Step: Use fey step as an encounter power

Class Features
Combat Leader: You and allies with 10 that see and hear you gain +2 to initiative
Tactical Presence: Ally you can see that spends an action point to attack gains bonus to attack: ½ Int Mod.
Inspiring Word: Use inspiring word as an encounter power, minor action.
Powers

At-Will Powers
Wolf Pack Tactics
Commander’s Strike


Encounter Powers
Fey Step
Inspiring Word
Hammer and Anvil


Daily Powers
Lead the Attack

Utility Power
-

Feats/Skills

Feats
Tactical Assualt – Ally gains bonus to damage equal to your Int Mod

Skills
Arcana +5
Athletics +7
Diplomacy +5
Dungeoneering -1
Endurance +5
Heal +4
History +10
Insight -1
Nature -1
Perception -1
Religion +3
Equipment

Equipment

Long sword, chain mail, light shield and Adventurers pack (15), clothes.
remaining gold 25



Background

Young Soveliss:
From an early age Soveliss had been intrigued by battle, not just fighting or brawling savagely but the nuances of military combat on large scales and small tactical skirmishes that shifted the sway of wars. He had study the books that his parents had let him have vast tomes that spoke of calculated tactics and maneuvers from field generals and compendiums of history books. The paths and endeavors of armies used to cut their roads across empires and kingdoms in times of war seemed to at times consume the boy. His aunt often said in that aspect his eyes lit up much like his mothers.

Soveliss had spent his youth with his foster parents, from as long as he could remember the echoing sound of a hammer on anvil and the gruff expression of the blacksmith was what he had always attached to his father although not related by blood. The blacksmith's wife, had spent her days listening to the villagers needs and giving them advice in various areas of knowledge while handing out several pitchers of ale to clear their minds and sometimes cloud them, her foster son would run between her and her husband helping and constantly curious his small brain craving whatever knowledge that could be attained.

Walking Your Own Path:
When in his 20s Soveliss learned of his mother and foster parents past and how a young brash fighter, and two elven sisters one a bard the other a warlord meet and had spent several years journeying across the lands finding adventure and fortune together with several other companions. The fighter, now blacksmith, and former bard, now bar owner and bar keep, were the last two still alive from their small band of adventurers. His foster mother was surprised to find out during an extended lapse from adventuring with the group to see her sister with child. Soveliss heard his mother had been somewhat of a Tom Boy by human standards and horrendously unladylike at times by Eladrin standards.

Big City, Bigger Problems:
Soveliss wondered why his parents were telling him this when his mother explained she could tell a similar case of wanderlust had came over him as well since her and her sister had experienced it some ages ago. With a raised eyebrow his often silent father spoke up, I've noticed you jumping at mending any adventures weapon that passing through and 'testing the weight" as you played adventurer with it. You mother and I have written a letter for you to take with you to someone that will help you a little more versed in strategic combat then either of us could teach you. Within a month Soveliss had finally made it to the city he was supposed to go to visit an old contact from his parents. What he didn't expect to see when he came to the man's house was an ashen covered lot. After some asking around he had found out the peaceful man and his family had been killed their house razed. With little money left the young Eladrin wondered if he even had enough for the night as he found himself falling forward and everything blacking out as he stumbled crashing to the ground. When he came to he found his meager possessions gone as he walked the streets officially a vagabond of sorts in his mind since he felt out of luck and sorts as well. Three weeks have passed and he has found a job that pays enough for him to eat and find a place to sleep at night with pocket money to spare. He's heard word of a group called The Blazing Sword which he's like to join if he could once he’s raised the money for the dues; he's gotten tired of sneaking around in the dead of night to practice sword maneuvers.

Last edited by Kamaru; 4th April 2009 at 02:24 PM.. Reason: Stats too high from point system. D=
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