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Originally Posted by Tav_Behemoth Original artwork is potentially a valuable contribution to a session - it's certainly not a skill I have as a DM, and as a player I love it when one of the artists in a group does a sketch of my character. Making some of your art available for potential customers to check out is a good idea, on your website and/or on artists' galleries. Since your online postings attract lots of attention (for better or worse), you should put links to that in your .sig file. |
The trick is to have good work. Bad art will hurt you more than no art.
One trick I've used is to get a light table (or box), and sketch over a piece that has elements you need. It'll improve your skills, and you can quickly transform a mundane piece into something fantasy.
For my Babylon5 as D&D fantasy game, I re-drew Londo a G'kar as a gnome and dwarf. Took about an hour for each with the light box. Basically I traced their general features and added modifications (eliminating the alien aspects, as well). It worked out well enough, and by redrawing the whole thing, it looked better than "markering in a beard on G'Kar.