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Originally Posted by neuronphaser Agreed.
But your pricing...is...atrocious. I would not pay you this rate for what you do. None of my friends would. Many of my friends LOVE to game, but hate DMing. I'm moving to Cali, so they will be without a regular DM. Guess what? ...they would still never pay your rate. Ever. I can't think of a single gamer of all the ones I've met and played with (and believe me, I'm talking of well over 100 people that I know personally [in varying degrees, of course! I'm not that popular]).
And the person who posted about your overall profits has the right of it. Unless you're fully booked with clients at the rate you're asking for, you are screwed. And frankly, your rate is ridiculous, so you will never have that much of a client base to even approach fully booked.
PM if you want interview advice. I've worked for over 35 companies, several of them very big national and international companies. When I go on an interview, I find that I am almost ALWAYS hired on the spot, or by the second interview (even at places that regularly require 3 interviews). |
My target is about $900 a month so I don't need to be fully booked at my rates, just 2-3 sessions a week to meet my needs and turn a profit. Also, my rates are based on actual local entertainment costs. It's between broadway shows and movies in NYC, and it's not for everyone. There are those in NYC who can easily afford this luxury, especially if splitting the cost in a group. The real profit however will probably come from publishing my adventures a little bit later on, whether it's through a game company or through my site as pdf downloads.
The big problem may have been my resumé, which I've been getting help with recently. There were things that I didn't put on it which I probably should have in the beginning. Things like MS word, photoshop, and volunteer work I've done for a church.
Tav's post about his adventures in S. Korea reminded me that someone suggested that I try marketing to military people with this. Ranking officers might be into games that test their teamwork and strategy skills. The war games service I'm going to put up might be a big sell in that case.