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Old 30th April 2009, 10:52 PM   #153 (permalink)
Captain_Commando
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Join Date: Jul 2008
Posts: 104
Captain_Commando Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Janx View Post

That means, you actually need to charge more per session, in order to meet your goals (or at least be closer to reaching your financial goal while not running at maximum capacity). Ironically, once you get the system going, and a client base working, you can actually make more money than your minimum. But the trick is you've got to get the ball going, and make a fair wage while doing so.

Ultimately, since your selling a service that many people do themselves, your target market IS wealthy people.

Basically, selling the service at a rate that at best would meet Federal Poverty standards is not worth your time. There are better jobs out there. Given that the math performed on those numbers makes prices that most people balk at, that shows that the feasibility of selling this service is low.

I did a google for "Professional Game Master" and found 2 relevant links to people who sell this service. And they weren't at the top (it was instead forum pages discussing professional GMing). The idea of selling GMing services isn't new. The fact that pretty much nobody is doing it is because the viability of doing so is low.
One has to take local price of entertainment into consideration, as well as local wealth levels.

This is currently a NYC-based business, where the price of a movie ticket is as high as $12, an off-broadyway ticket can range from $20-60, and a broadway ticket can range from $100-200. The price per person with my rates is the price of a large cornbeef sandwich at some eateries in the city. The price per group being the price of a single Kobe beef burger (I think). This is a city where you can get a $1,000 omlette.

There are a lot of companies/corporations, gamers, and wealthy socialites that I can market to.

I'm going to be offering a relatively broad range of services, not just DnD adventures so I'm covering more than one niche.

Publishing/selling the adventures and artwork that I generate for the service also has to be taken into consideration for total income.

Selling GMing services alone isn't viable, but I'm not just selling GMing services.

That said, if I get even just one session hired a month at my current rates, that's a success for me since that'll cover my food and transportation while job hunting that month.
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