Quote:
Originally Posted by ggroy With the exception of the natural 20 -> 25 rule, your system more or less reproduces the same numbers I deduced from the 1st ed AD&D DM guide.
Adding the target's AC to the sum total of the attack roll does seem to make the bookkeeping easier. On first glance, it does look a bit like the 2nd ed AD&D THAC0 system in spirit. |
Well, the natural 20 = 25 is in there to strictly duplicate the AD&D tables. On those, 20 is reproduced 5 times before it goes up to 21, 22, 23, etc.
In practical gameplay it hardly ever makes a difference, but in 1e, 20 was not an auto-hit.
One thing that kind of struck me while playing 1e is the "whiff rate." Seriously, PCs often have less than a 1 in 4 chance of hitting against most foes - and regularly need an 18 or better. And this really doesn't get better for anyone except fighters for quite a few levels.
-O