Quote:
Originally Posted by mach1.9pants The OP is entirely correct IMO, you cannot play BECMI type DnD with out continual PC/party kills. If you house rule or really fudge the dice, maybe, but otherwise you are stuffed.
We had a party of every 'class' from BECMI and the highest HP of any PC was 4 (and everyone else had 3 or less) we literally could not fight. So we ran from every encounter but we still all died!
The DM even made me roll for my Magic User spell..... tensers floating disk and a dagger... oh the mighty Raistlin Majere! |
The LL game I played in recently, my PCs were a Dwarf with 4 hp, no stat bonuses, and a Cleric with 4hp, WIS 14 so he got a 5% XP bonus but nothing else. There were 5 other adventurers in the group, most of whom died because they weren't smart like my guys.

My Cleric bought 2 War Dogs who he sic'd on all foes (though 1 ran away from a failed morale check). My dwarf bought a crossbow and heroically provided support fire; until later on he was able to get splint mail and a decent AC, at which point I risked melee a couple of times.
The GM didn't go easy on us either, one fight was with 2 troglodytes - that's 6 d4 attacks a round. Another was with a bunch of skeletons, who I failed to turn.